Vibe-coded games
The Top 10 Vibe Coded Games to Play in Your Browser
Ten browser games that show how far vibe coding has come in one year.

Vibe coding has come a ridiculous distance in only one year. Last year's annual Vibe Jam had some pretty cringe slop in it. Most entries were demonstrations that it was possible to vibe code a game. It is also possible to drive with your feet. It doesn't mean it's a good idea.
This year's Vibe Jam genuinely had playable games. Some were just copies because, after all, that's what LLMs are best at. But with only a month to go, some of the games were worth playing more than once, and some you'd even want to pay for. The fact that these games were vibe jammed in just a month, mostly by solo devs, is absolutely nuts.
WenWare was my favourite, and for me it wasn't close. It's such an interesting, creative take, and so fun because of it. I recommend you play it.
Vibe Jam is a competition for games with at least 90% of their code written by AI. It was impressive that these games were hacked together in such a short time. For this list, though, I want games that give players a reason to return. I've included games from outside the jam too, and several that their developers have kept working on for months.
AI use is common enough in game development that "made with AI" doesn't really tell you very much as a label. This list is purely for games that are proudly and publicly vibe coded. Their creators talk about how they made them, rather than hiding their AI use like a shameful affair.
There is a lot of variety in these ten browser games. Try them out. I'd love to keep this list updated as I see what people are making.
Choose your game
| Game | What you do | Useful to know |
|---|---|---|
| WenWare | Guess the place and date of historical scenes | Free solo play; some modes require sign-in |
| Slingshot | Use planetary flybys to escape the solar system | Free browser version; start with the tutorial |
| Inselnova | Build an island, trade, spy and command fleets | Free; persistent multiplayer; early access |
| Bangkok: City of Legends | Make choices, take quests and build a reputation in Bangkok | In beta; free browser demo available; voiced by Bangkok comedians |
| Boots & Bullets | Lead six soldiers through top-down firefights | Desktop browser; starts without an account; from Inselnova's developer |
| Scrapfit | Fit Tetris-shaped skill blocks onto a board and fight with them | Free on itch.io; early demo; desktop and phone browsers |
| Garden Wars | Hold a garden through 20 zombie nights with turrets and a pistol | Free; no download or sign-up; solo or a party of five; Battle Royale too |
| Fishies | Raise fish and shape a small aquarium | Free guest play; alpha; sign in to keep your progress |
| World of ClaudeCraft | Quest, level and group up in a classic-style MMO | Free browser game; account required for the live world; no wallet needed |
| HALDANE-4 | Explore beneath Antarctic ice through an ASCII terminal | Free; horror; headphones and desktop recommended |
1. WenWare
Made by @underpaid_mom.
Number one, and for me it wasn't close. WenWare takes the familiar GeoGuessr idea, where you're looking at something like Google Street View, and adds another way to trip you up. You have to decide what year you're in as well as what place you're in.

If you're a history nerd, the hints abound. You can guess from the costumes or just the vibes. It does this really clever thing to avoid giving the game away: like Google Street View, it blurs people's faces. So you can't recognise Henry VIII, say.
Even if you don't get it right, it takes you to a reference article so you can learn about the historical event. They've recreated that feeling of exploring Google Street View from a historical perspective. It's like having a time machine. I remember when Google Earth first came out and how exciting that was. This is the historical equivalent of that.
There are now daily rounds and multiplayer, and they've kept developing it. I have a lot of respect for that. Shout out to @underpaid_mom for coming up with such a clever idea during a month-long Vibe Jam.
Solo play is free and can be started without an account. Party and ranked modes ask you to sign in. WenWare's guide explains the game, and its maker also has 3D Artifact, where you guess the origin and era of museum objects.
2. Slingshot: Escape the Solar System
Made by Romain Simon.
I found myself playing Slingshot quite often while waiting for my AI session credits to reload. You're flying around the solar system, going past different planets and using their gravity to slingshot you further and further. Chain a few flybys together and see how far you can get.

Great game, great feel. I love the pixelated look, but it still looks pretty somehow. I also love that it lets you fast-forward, so you're not stuck slowly hunting through space. It has this toy-like quality that good games should have.
Start with the tutorial to get a feel for steering, engine burns and your first flyby around Earth. You can pause to plan your route, and upgrades carry between runs. The official wiki covers the controls and progression if you get stuck.
3. Inselnova
Made by Darren Moore.
Inselnova draws on the classic German browser strategy game Inselkampf. You're taking over islands, building a navy and an army, and joining factions in an online multiplayer world.

You can raid each other, but often a bit of a Cold War emerges. People tend to pick on anyone silly enough to abandon their islands. So don't do that. It's one of those games you keep going back to, and it's surprisingly addictive.
There are even minigames to play while you're waiting for your islands to gain enough resources for another round of building. Build a navy, build an army, conquer your enemies.
Balancing an online game with lots of different players can be really tough, and I know a lot of work has gone into this. Darren has unashamedly used AI to great effect here. Months and months of work have gone into making it, and that's why it's so fun.
I know Darren and gave early feedback on Inselnova's lore and messages. He writes about that, including the idea that "failure should be entertaining," in his development account.
It's got a growing scene now. Find a faction that's right for you. Some are a bit serious; some are much more casual. The game is free and remains in early access.
4. Bangkok: City of Legends
I'm biased, but Bangkok: City of Legends is my choose-your-own-adventure story based on my love of Bangkok. Months of work have gone into this too. I've continued working on it since the Vibe Jam, and I'm pretty happy with the recent upgrades to how it looks.

You choose between Bob and Beaux, then make decisions that change your stats, relationships, reputation and route through the story. It's got fighting, but I wouldn't recommend it as an option.
There are adult themes, so it's not for everyone. It's voiced by comedians from Bangkok's comedy circuit, and the vibe we're going for is definitely comedy. There should be different choices for everyone, depending on what you want to do. Feel it out. Have fun.
It's now in beta, and the free demo is out. Give it a shot.
5. Boots & Bullets
Also made by Darren Moore, the guy behind Inselnova, under IMBF Games.
Boots & Bullets is a very fun, top-down shoot-'em-up inspired by Cannon Fodder. You run around with your squad, and there's multiplayer as well. It's easy to pick up and immediately understand.

I hope Darren does a mobile release. I played it earlier on when it worked on mobile and thought it was great. But I know he's tired of making things mobile compatible because it's a lot of work.
Give it a go on your desktop. You can start without creating an account. If you like it, join me in telling Darren to please make a mobile version.
6. Scrapfit
Made by Stray Dream Arts.
Scrapfit is a roguelike deckbuilder with no deck. Every skill, support and stat you loot is a Tetris-shaped block, and you bolt them onto a board. Blocks that touch link up, so a support block powers every skill it touches. It's pretty clever.

Its maker says it "plays like Slay the Spire and loots like Path of Exile," and that the strongest blocks come in the most awkward shapes, so space on the board is what you run short of. There's no card draw, because your whole board is your hand every turn. Enemies show their next move before they make it.

It's an early demo with two classes, the Warden and the Hivekeeper, and three acts. When you die, the game replays the fight, finds the turn that lost it and shows you what would have won.
You can play it free on itch.io in a desktop or phone browser, and your run saves as you go. The itch.io page tags its code, graphics and sound as AI-assisted. It also says the enemy, event and menu paintings were made with AI image generation, then cut up and rigged for the game. The developer wants feedback, so tell them where you died.
7. Garden Wars
Made by Aleksander Błaszkiewicz in Gdańsk.
Garden Wars is Plants vs. Zombies, plus tower defence, plus a shoot 'em up. It's a very fun arcade game. You're a gardener with a pistol. By day you build sprinklers, beehives and fences around your cottage. By night the dead come up the lane and you run about shooting whatever gets past the turrets. Last 20 nights and you've won.

It runs in the browser with no download and no sign-up. Pick a name and you're in. You can play Zombie Nights alone or in a party of up to five, and there's a 100-gardener Battle Royale next to it on the menu.
The pace of work on it is absurd. The in-game patch notes list 206 versions in four weeks, from 30 September to 27 October 2026: new zombies, new guns, a Mac frame-rate fix and a wind-up gramophone that plays fake gunfire to lure people the wrong way.
It started as a lane shooter, two gardens pushing waves of blueberry and tomato minions at each other, and the homepage still describes that version. The game now opens on Zombie Nights, and that's the mode to start with. Build your first Sprinkler on the gold cell by the cottage before night falls, then keep moving.
My AI played a night to get the screenshot and a Shambler knocked it out on night one. Then it got up again, because you respawn. There are desktop apps for Windows, Mac and Linux if you'd rather not play it in a tab.
8. Fishies
I found Fishies randomly through a friend of a friend. I used to love playing Insaniquarium back in the day, and this is a slow, casual game where you gradually grow your fish tank.

You hatch fish, feed them, clean the tank and add decorations. Guest play starts without an account, with sign-in available if you want to keep your progress.
I highly recommend it. It's just good, clean background fun.
9. World of ClaudeCraft
Made by Levy Street.
I know I've had a go at copies, but it's impressive how big World of ClaudeCraft has become. It's a classic-style MMO with nine classes to choose from, quests, levelling, loot and combat.

The official guide lists 15 zones, dungeons and raids. You can play solo, but I think you'd have more fun in a group.
The source code is public, and people are working on it and building a community around it. It's being actively developed, so check it out and support it.
You need an account for the live world. It does have crypto token and wallet features, if you want that, but you can play without connecting a wallet.
10. HALDANE-4
Made by Denis Bondare.
HALDANE-4 is a short horror game with a really different feel. You're going beneath the Antarctic ice, and everything looks like you're looking through a sonar depth finder. You see the world through an ASCII terminal, with characters forming the view ahead.

That restricted view is creative and different, and it works. It's hard to describe, but you can see the look in the screenshot. Try it for yourself. The game recommends headphones and a desktop.
I'm sure I've missed loads. I'd love to hear your suggestions, or if you think I've got anything wrong. And look, I don't want your slop that you one-shotted. I'm talking about genuinely playable games that people have put time and work into.
For more games built around writing and characters, see The Best Stories in Games You Can Play for Free.
